We're closing in on being art complete in the combat department. Here's an example of some new spell effects Valery put together for an unannounced enemy:
We're also starting to pixelize some of the characters that are only involved in story moments. You can see a few here, as well as some familiar faces.
The latest thing I've been working on is designing the title screen and intro process. The plan is to give the player a quiet moment with her party as they camp for an evening during their quest. The scene will also be a reflection of your current location and make-up of your party as you browse your save files.
Each party member is going to have a custom animation as they rest around the campfire. Here's the first pass at Brasidas preparing his latest victim:
'Til next time!
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