This week I thought I'd follow up on Victor's intro to Crete with a post showing off the art. It's one of my favorite locations in the game, and I'm really happy with how the background painting came together.
Here's a quick description of the setting:
"The Minoan civilization collapsed for unknown reasons centuries ago, leaving only fog-covered ruins on the isle of Crete. Athens nominally claims Crete as its own, but rocky crags shrouded in fog and rumors of a curse keep them mostly absent from its shore. As such, these ruins and their surrounding waters have become a harbor for disreputable vessels that would rather confront whatever curses the ruins hold than the Athenian navy."
As with most of our requests, Daniel's first sketch of Crete was basically perfect. The mood is spot on, and even without the details in you can already make out many of Crete's characteristic features: derelict ships, crude shanties, and the ominous entrance to the Labyrinth in the background.
We changed up the composition a bit to provide a more viable vantage point for the party, but I insisted that we hang on to that ghost ship mast. Fortunately, Daniel's a swell guy and was happy to oblige. (I suppose we're also paying him to listen to us, but that's hardly relevant.)
Here's the final revision of Crete that you'll visit in Hellenica. This location's a really fun one to play through, I wish I could post more than just the art!
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